Key takeaways

  • CLO brings pattern development, garment construction, fabric simulation, and virtual sampling together in a fashion-focused desktop workflow. CLO-SET adds a connected cloud space for organizing designs and sharing them for review.
  • CLO’s pattern tools support measurement-led drafting and design iteration, while its AI-assisted features can help turn visual ideas into editable starting points. Designers should still review patterns and validate them for their production requirements.
  • CLO fit maps and material controls help teams assess simulated garments, while the quality of any digital fit review depends on the accuracy of the fabric inputs and the way the garment is tested.
  • CLO supports workflows that extend from garment design into asset sharing, production handoff, and downstream 3D pipelines. Export behavior depends on the chosen format, destination application, and workflow.
  • CLO Academy is included at no additional cost for individual subscribers, including active students with eligible subscriptions. It is a learning resource, not a credential: CLO offers a separate paid certification exam for users seeking an official proficiency certificate.

CLO and CLO-SET: core capabilities

For fashion teams, the value of a 3D workflow comes from being able to develop a garment, review its fit and appearance, and share the work with the people involved in product decisions. CLO and CLO-SET address different parts of that process: CLO is the desktop design and simulation environment, while CLO-SET is a separate cloud collaboration platform.

CapabilityCLO and CLO-SET
Design and collaborationCLO supports 2D pattern work, garment construction, and 3D simulation. CLO-SET provides cloud-based file organization, presentation, and team review.
Pattern developmentCLO includes measurement-based drafting and grading workflows, along with tools that help designers explore patterns from visual references.
Fit and materialsFabric properties, simulation controls, and fit maps help designers review a garment’s behavior on an avatar. Results depend on the quality of the inputs and the intended use of the simulation.
Asset exchangeCLO supports a range of file and export workflows, including formats used for 3D assets and 2D production handoffs. Available options and output details can vary by workflow.
Learning and skillsActive individual subscribers, including eligible student subscribers, can access CLO Academy at no additional cost. A separate paid CLO certification exam is available to those seeking formal verification of their skills.

Cloud review and collaborative sign-off workflows

A digital review is most useful when the design team can share a garment in a form that lets colleagues understand its shape, materials, and construction intent. CLO and CLO-SET connect the work of creating a garment with the work of presenting and discussing it.

  1. Design authoring: Draft, assemble, and simulate a garment in CLO.
  2. Cloud sharing: Organize and share design files through CLO-SET for the people involved in the review.
  3. Collaborative review: Invite stakeholders to inspect the design and provide feedback in a shared digital workspace.
  4. Approval and handoff: Use the reviewed design to support internal decisions and prepare relevant files for the next stage of product development.

CLO and CLO-SET are separate products with complementary roles. CLO is the desktop environment for 2D pattern work, garment construction, fabric simulation, and virtual sampling. CLO-SET is the cloud platform for file organization, line presentation, and team collaboration. This division lets designers work on garment development in CLO and share the resulting digital work with colleagues through a purpose-built review space.

As with any shared workspace, teams should agree on how they will manage comments, approvals, access, and handoff. The best process depends on who needs to review the garment and what decisions they need to make. Before adopting a workflow, confirm that the relevant permissions and review features fit the team’s needs.


AI-assisted drafting vs. concept generation

AI in fashion design can serve different purposes. Some tools help generate visual concepts; others assist with pattern development. A concept image can be useful for exploring a silhouette, but it is not the same as an editable pattern that has been checked for construction and production needs.

  • Visual inputs: A designer may start with a sketch, reference image, or garment idea.
  • Concept development: Image-generation tools can help explore mood, color, and silhouette, but their output is visual rather than sewable pattern geometry.
  • Pattern development: CAD tools can help create or refine editable pattern pieces, which still need to be reviewed against the design, fit, grading, and manufacturing requirements.

CLO combines hands-on pattern tools with features that can support faster exploration. Sketch on Avatar lets designers draw garment lines on an avatar and use them as a starting point for 2D pattern work. Pattern Drafter supports drafting from measurements or a flat sketch, and CLO’s AI-assisted drafting features can provide an initial pattern from visual input. These tools can help move an idea into a more workable form, but they do not replace a designer’s review of the resulting pattern.

For grading and measurement work, CLO includes tools for managing points of measure (POMs) and applying grading values. The practical advantage is a connected design process: patterns can be refined alongside the 3D garment, rather than treated as disconnected concept art. Designers should check generated or drafted pieces against their own construction rules, size specifications, and production tolerances before approving them.


Fabric physics simulation and material accuracy

A useful digital sample depends on more than the garment shape. Fabric weight, stretch, bending, and other material properties all influence how a garment drapes and behaves in simulation.

  1. Fabric inputs: Set the relevant physical properties for the material being represented.
  2. Simulation: CLO calculates how the garment falls and interacts with the avatar and other garment layers.
  3. Fit review: Designers can use fit maps and other visual checks to inspect areas of stretch, contact, or ease and decide whether a pattern needs attention.

Research on physics-based garment simulation, including work by Shen and colleagues, illustrates why material parameters matter: changing them can alter a garment’s drape and motion even when its geometry stays the same. For that reason, a digital fitting should be treated as an informed design review, not a substitute for accurate fabric data or every form of physical testing.

CLO gives designers controls for working with material properties and reviewing a garment in 3D. Fit maps make the fit review more visual, helping designers identify areas that may merit a closer look. Material and simulation features can support the evaluation process, but results remain dependent on the fabric settings, avatar, garment construction, and intended use of the review.

For teams working with knitted materials, CLO’s Knit Swatch Editor provides controls for properties such as wales, courses, yarn thickness, and gauge. The broader lesson is simple: the more faithfully the digital material represents the real textile, the more useful the simulation is as part of a design decision. Teams should compare digital results with physical tests when the material, fit, or product requirements call for it.


Downstream pipeline interoperability: real-time engines, Blender, and PLM

A CLO garment may be used beyond design review, including in real-time visualization, digital content creation, or product-development systems. Moving assets between applications calls for attention to mesh structure, materials, UVs, animation, and the requirements of the destination workflow.

  • Design source: CLO is used to create and simulate the garment.
  • Exchange format: Choose an export format that carries the data the next step actually needs, such as geometry, materials, or animation.
  • Downstream use: Assets may support real-time visualization, animation, presentation, or production handoff through relevant 3D and 2D file formats.

Standardized runtime formats: glTF and USD

The glTF 2.0 specification defines a format for delivering 3D scenes and assets, including geometry, animation, and physically based materials. USD and USDZ are also used in 3D asset workflows. The right choice depends on the receiving application and which parts of the CLO scene need to carry through.

CLO offers export workflows for formats such as glTF, USD/USDZ, and FBX, with options that support different downstream uses. For example, a team preparing an asset for a real-time or interactive environment may have different needs from a team preparing a garment for a product review. Check the export settings and test a representative asset in the target application before standardizing a pipeline; format support alone does not guarantee that every material, rig, or scene detail will transfer exactly as expected.

FBX and direct DCC pipelines

When using FBX or another 3D interchange format, review the resulting asset in the destination application. Mesh layout, textures, material settings, scale, and rigging may need attention during transfer. A small test export can help identify adjustments before a team commits to a larger asset library or repeatable production process.

Production and PLM linkages

For apparel handoffs, teams may need to share both 3D assets and 2D pattern information. CLO supports production-oriented exports that include DXF, Adobe Illustrator (AI), vector PDF, and bill-of-materials (BOM) data. The exact file type and settings should match the receiving team’s requirements.

CLO can also be part of broader product-development workflows that connect digital garment work with PLM systems. Before rollout, map the required data, confirm the relevant integrations, and test how files move between the systems your team actually uses. This practical check helps keep a promising digital workflow grounded in the needs of production.


Implementation guide by apparel role

A successful 3D workflow starts with a clear idea of what each person needs to do. CLO supports garment development and simulation, while CLO-SET gives teams a shared place to organize and review digital work.

  • Technical designers: Pattern development, seam construction, fit-map review, and validation of graded sizes.
  • Merchandisers: Presentation of digital garments, colorway exploration, and collection reviews.
  • 3D pipeline leads: Export planning, asset consistency, and coordination with downstream 3D or production systems.

1. Technical designers and pattern makers

  • Core priority: Pattern accuracy, construction, and fit review across the intended size range.
  • Recommended workflow: Use CLO’s pattern tools to develop and refine the garment, then review its simulation and fit maps. Check patterns and grading against the team’s specifications before sharing files for production.

2. Merchandisers and line reviewers

  • Core priority: A clear view of the collection, color and material options, and timely feedback.
  • Recommended workflow: Use CLO-SET to present digital garments and gather input in a shared workspace. Agree in advance on who can access the files, how feedback will be recorded, and what constitutes approval.

3. Digital pipeline leads and 3D generalists

  • Core priority: Reliable asset handoff, consistent exports, and compatibility with the team’s destination applications.
  • Recommended workflow: Define export settings around the needs of the target application, then test them with representative garments. Check geometry, materials, and any animation or rigging after import, and document the settings that work for the team.

Frequently asked questions

Can browser-based 3D garment review replace physical sample approval meetings?

CLO and CLO-SET can help teams discuss silhouette, appearance, and construction intent remotely, which may reduce the need for some physical review rounds. They do not make physical samples or tests unnecessary in every case. Fabric behavior, product requirements, and manufacturing processes all affect whether a digital review is sufficient for a particular decision.

What is the difference between CLO and CLO-SET?

CLO and CLO-SET are separate products developed by CLO Virtual Fashion. CLO is the desktop software for 2D pattern design, garment construction, fabric simulation, and virtual sampling. CLO-SET is a cloud-based collaboration platform for organizing files, presenting lines, and sharing work for team review and product-development communication.

Can AI generate production-ready sewing patterns from a reference image?

CLO’s AI-assisted pattern tools can help turn visual inputs into an editable starting point, but a generated pattern should not be treated as automatically production-ready. Designers need to review construction, measurements, fit, grading, and manufacturing tolerances before using a pattern in production.

How do I export a 3D garment into Unreal Engine without breaking textures?

Start by selecting an export format supported by your destination workflow, then test the garment in Unreal Engine before relying on the settings for a full collection. The glTF 2.0 specification describes how geometry and physically based materials are represented in that format, but results still depend on how the source asset and target application handle materials, textures, and other scene data. Check the imported asset rather than assuming every setting will transfer unchanged.

Can 3D apparel files be exported directly to standard manufacturing CAD systems?

CLO supports standard 2D exchange formats, including DXF, Adobe Illustrator artwork, and vector PDF, as well as BOM data. Confirm the required format and settings with the receiving production team, since compatibility and the details preserved in an export depend on the workflow and systems involved.

Is CLO Academy free, and does it provide quizzes or a certificate?

CLO Academy is included at no additional cost for individual subscribers, including active students with an eligible individual subscription. CLO Academy currently does not offer quizzes or certificates of completion. CLO provides a separate paid certification exam called "CLO Verified"; successful candidates receive an official CLO certificate verifying their proficiency in the specific version of the software used during the test.

Can active university students subscribe to CLO?

Active students studying at an accredited university may qualify for a CLO Individual subscription. Students may also be eligible for a discount when they submit appropriate enrollment documentation through CLO’s user support team for verification. Eligibility and verification requirements can change, so students should confirm the current process with CLO before subscribing.